Share Email Print

Proceedings Paper

Multiobject volume rendering algorithm by octree projection
Author(s): Rajagopalan Srinivasan; Shiaofen Fang
Format Member Price Non-Member Price
PDF $17.00 $21.00

Paper Abstract

In this paper, we present a new volume rendering algorithm for visualizing multiple objects from separate volume datasets. Octree volumes are defined to represent volumetric objects encapsulated in regular volume datasets. An adaptive space subdivision is used to extract target blocks from the final volumetric scene to optimize the reconstruction computation and minimize the amount of empty space in the target blocks. A template-based block projection process then projects all the target blocks onto the projection plane to generate the image. Both raycasting and hardware assisted 3D texture mapping schemes are implemented. The algorithm is efficient in terms of both speed and memory requirements.

Paper Details

Date Published: 26 June 1998
PDF: 8 pages
Proc. SPIE 3335, Medical Imaging 1998: Image Display, (26 June 1998); doi: 10.1117/12.312521
Show Author Affiliations
Rajagopalan Srinivasan, National Univ. of Singapore (Singapore)
Shiaofen Fang, Indiana Univ./Purdue Univ. at Indianapolis (United States)

Published in SPIE Proceedings Vol. 3335:
Medical Imaging 1998: Image Display
Yongmin Kim; Seong Ki Mun, Editor(s)

© SPIE. Terms of Use
Back to Top