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Proceedings Paper

Generating intelligent behavior for artificial creatures using the senses
Author(s): Peisuei Lee; Hiroki Takahashi; Masayuki Nakajima
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Paper Abstract

A method for obtaining intelligent behavior and influencing the shapes of artificial creatures following an evolutionary model is described. The creatures obtain intelligent behavior by interacting with the variable conditions in the environment where they live. Our algorithm proposes a way for the creatures to shirk from enemies, overcome obstacles, search for a mate and look after their own needs by using the five senses. The evolutional model used in our research is based on Genetic Algorithms (GA) and offers a novel way to generate new shapes from intelligent behaviors. This paper proposes a method to generate intelligent behaviors for and evolve the shape of artificial creatures by expanding our previously proposed evolutionary model.

Paper Details

Date Published: 18 June 1998
PDF: 7 pages
Proc. SPIE 3422, Input/Output and Imaging Technologies, (18 June 1998); doi: 10.1117/12.311086
Show Author Affiliations
Peisuei Lee, Tokyo Institute of Technology (Japan)
Hiroki Takahashi, Tokyo Institute of Technology (Japan)
Masayuki Nakajima, Tokyo Institute of Technology (Japan)


Published in SPIE Proceedings Vol. 3422:
Input/Output and Imaging Technologies
Yusheng Tim Tsai; Teh-Ming Kung; Jan Larsen, Editor(s)

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