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Proceedings Paper

Digitization of planes: approximation and convergence
Author(s): Yukiko Kenmochi; Atsushi Imiya
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Paper Abstract

The representation process of 3D objects in Euclidean space for computers is divided into the following two stages; approximation of an object as a polyhedron which is bounded by a number of planes, and digitization of points on the approximate polyhedron. In this paper, we focus on planes which form the boundary of polyhedra, and clarify the process of digitization of planes. We also analyze the geometric and topological properties of digitized plane as the resolutions increase.

Paper Details

Date Published: 20 October 1997
PDF: 10 pages
Proc. SPIE 3168, Vision Geometry VI, (20 October 1997); doi: 10.1117/12.292784
Show Author Affiliations
Yukiko Kenmochi, Chiba Univ. (Japan)
Atsushi Imiya, Chiba Univ. (Japan)


Published in SPIE Proceedings Vol. 3168:
Vision Geometry VI
Robert A. Melter; Angela Y. Wu; Longin Jan Latecki, Editor(s)

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