Share Email Print
cover

Proceedings Paper

Debugging software with animated graphics
Author(s): Dawn Horn; Becky Scrip; Bill Scrip
Format Member Price Non-Member Price
PDF $14.40 $18.00

Paper Abstract

The traditional use of graphics and animation in engineering software development has been to demonstrate the function and utility of individual engineering tools. This paper illustrates the use of graphical rendering and animation for debugging large integrated simulations. The tools presented are part of the THAAD integrated system effectiveness simulation (TISES). TISES has integrated different segment software models to be able to perform analysis of a full THAAD (theater high altitude area defense) battalion. Within each model are implicit coordinates, transformations, reference values (i.e. earth radius) used which may or may not match those of adjacent models. Each interface or integration between the models introduces a source of error. TISES also utilized many different input parameters from a variety of external sources that can be a source of error. The TISES development team has found graphics and animation to be extremely helpful in testing and debugging these interface problems. This paper includes examples of input data verification, model to model interface, and model versus model perceptions that have been utilized in TISES development.

Paper Details

Date Published: 15 July 1997
PDF: 8 pages
Proc. SPIE 3085, Modeling, Simulation, and Visualization of Sensory Response for Defense Applications, (15 July 1997); doi: 10.1117/12.280994
Show Author Affiliations
Dawn Horn, U.S. Army THAAD Project Office (United States)
Becky Scrip, ELMCO Inc. (United States)
Bill Scrip, ELMCO Inc. (United States)


Published in SPIE Proceedings Vol. 3085:
Modeling, Simulation, and Visualization of Sensory Response for Defense Applications
John D. Illgen; Nickolas L. Faust; John D. Illgen, Editor(s)

© SPIE. Terms of Use
Back to Top