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Proceedings Paper

DEVS-based simulation architecture for analysis of multivehicle interactions
Author(s): Steven B. Hall
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Paper Abstract

Monte Carlo based multi-vehicle mission effectiveness analysis is constrained by the computational resources and time required to perform non-trivial studies. Discrete event simulators offer the potential to significantly reduce the amount of processing that is required to perform such analyses. The issues associated with exploiting discrete event simulation architectures for performance improvement are discussed. Strategies for adaptively recognizing non-critical temporal intervals are presented. Pleiades, an implementation of a DEVS compliant mission effectiveness simulator, is discussed.

Paper Details

Date Published: 20 June 1997
PDF: 8 pages
Proc. SPIE 3083, Enabling Technology for Simulation Science, (20 June 1997); doi: 10.1117/12.276725
Show Author Affiliations
Steven B. Hall, Lockheed Martin Missiles and Space (United States)


Published in SPIE Proceedings Vol. 3083:
Enabling Technology for Simulation Science
Alex F. Sisti, Editor(s)

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