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Proceedings Paper

Real-Depth imaging: a new (no glasses) 3D imaging technology with video/data projection applications
Author(s): Eugene Dolgoff
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Paper Abstract

Floating Images, Inc. has developed the software and hardware for anew, patent pending, 'floating 3D, off-the- screen-experience' display technology. This technology has the potential to become the next standard for home and arcade video games, computers, corporate presentations, Internet/Intranet viewing, and television. Current '3D Graphics' technologies are actually flat on screen. Floating Images technology actually produce images at different depths from any display, such as CRT and LCD, for television, computer, projection, and other formats. In addition, unlike stereoscopic 3D imaging, no glasses, headgear, or other viewing aids are used. And, unlike current autostereoscopic imaging technologies, there is virtually no restriction on where viewers can sit to view the images, with no 'bad' or 'dead' zones, flipping, or pseudoscopy. In addition to providing traditional depth cues such as perspective and background image occlusion, the new technology also provides both horizontal and vertical binocular parallax and accommodation which coincides with convergence. Since accommodation coincides with convergence, viewing these images doesn't produce headaches, fatigue, or eye-strain, regardless of how long they are viewed. The imagery must either be formatted for the Floating Images platform when written, or existing software can be reformatted without much difficult. The optical hardware system can be made to accommodate virtually any projection system to produce Floating Images for the Boardroom, video arcade, stage shows, or the classroom.

Paper Details

Date Published: 8 May 1997
PDF: 8 pages
Proc. SPIE 3013, Projection Displays III, (8 May 1997); doi: 10.1117/12.273874
Show Author Affiliations
Eugene Dolgoff, Floating Images, Inc. (United States)


Published in SPIE Proceedings Vol. 3013:
Projection Displays III
Ming Hsien Wu, Editor(s)

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