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Application of GPUs in optical design software
Author(s): Brian Mischuck; Erik Page; Alessandra Croce
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Paper Abstract

We present an overview of the pros and cons of using GPUs in optical design software. While GPUs can run multiple calculations in parallel, that parallelization comes with a price. We will discuss the trade-offs that allow GPUs to run up to thousands of cores in parallel and how those trade-offs effect the use of GPUs in optical design software. In particular, we review the use of GPUs in several steps of design calculations, including ray-tracing and computationally expensive steps such as calculating Huygens integrals.

Paper Details

Date Published: 30 August 2019
PDF: 7 pages
Proc. SPIE 11104, Current Developments in Lens Design and Optical Engineering XX, 1110404 (30 August 2019); doi: 10.1117/12.2526861
Show Author Affiliations
Brian Mischuck, Zemax, LLC (United States)
Erik Page, Zemax, LLC (United States)
Alessandra Croce, Zemax, LLC (United States)


Published in SPIE Proceedings Vol. 11104:
Current Developments in Lens Design and Optical Engineering XX
R. Barry Johnson; Virendra N. Mahajan; Simon Thibault, Editor(s)

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