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Surf Disc: a cruising interface in 3D virtual space
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Paper Abstract

Currently, Virtual Reality (VR) content production is actively performed. While, VR sickness has become a problem. As a means to reduce VR sickness, bodily sensation-type game contents [1] are attracting attention. However, interfaces proposed in the previous work were not sufficient enough for operability. In this paper, we propose “Surf Disc” as an interface for moving around the virtual space freely and smoothly. For university students, evaluation experiments were conducted focusing on VR sickness, body fatigue, and operability by Surf Disc. We conducted experiments to evaluate the operability of “Surf Disc” from the three viewpoints of VR sickness, physical fatigue, and easy-to-use. We verify “Surf Disc” is sufficient and intuitive to move around the virtual space.

Paper Details

Date Published: 22 March 2019
PDF: 5 pages
Proc. SPIE 11049, International Workshop on Advanced Image Technology (IWAIT) 2019, 110491U (22 March 2019); doi: 10.1117/12.2521625
Show Author Affiliations
Tsuyoshi Matsudo, Tokyo Denki Univ. (Japan)
Tokiichiro Takahashi, Tokyo Denki Univ. (Japan)
ASTRODESIGN, Inc. (Japan)


Published in SPIE Proceedings Vol. 11049:
International Workshop on Advanced Image Technology (IWAIT) 2019
Qian Kemao; Kazuya Hayase; Phooi Yee Lau; Wen-Nung Lie; Yung-Lyul Lee; Sanun Srisuk; Lu Yu, Editor(s)

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