Share Email Print
cover

Proceedings Paper • new

Applications of the human-computer interaction interface to MOBA mobile games
Author(s): Tao Ding; Duanzhen Zhu
Format Member Price Non-Member Price
PDF $14.40 $18.00
cover GOOD NEWS! Your organization subscribes to the SPIE Digital Library. You may be able to download this paper for free. Check Access

Paper Abstract

The purpose of this research is to explore interactive design approaches for MOBA (multiplayer online battle arena) mobile games based on user experience. Interactive design cases of MOBA games are adopted as the basic information. The close connection between the flow theory and the game motivation is combined to study specific needs of MOBA mobile game players. According to the design principle of the mobile terminal and the characteristics of MOBA games, four interactive design approaches, including improvement of the gesture operation efficiency, strengthening of the process experience, emotional arousal, and objective orientation and flexible feedback, are proposed. By providing players with the optimal user experience, this research attempts to come up interactive design approaches which can improve user experience of MOBA mobile games.

Paper Details

Date Published: 17 April 2019
PDF: 7 pages
Proc. SPIE 11071, Tenth International Conference on Signal Processing Systems, 110710K (17 April 2019); doi: 10.1117/12.2516155
Show Author Affiliations
Tao Ding, Huazhong Univ. of Science and Technology (China)
Duanzhen Zhu, Huazhong Univ. of Science and Technology (China)


Published in SPIE Proceedings Vol. 11071:
Tenth International Conference on Signal Processing Systems
Kezhi Mao; Xudong Jiang, Editor(s)

© SPIE. Terms of Use
Back to Top