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Proceedings Paper

Stereo Texture Facades
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Paper Abstract

This paper describes new ways of using textures to substitute for complex geometric models. A stereo texture is a stereo pair of images mapped onto geometry and presented in a stereo display. The viewer sees the stereo pair and can thus perceive depth information in the textured image. This technique can be used to replace large parts of a complex model with simple base geometry and a stereo texture. The stereo textures can replace the scene beyond a frame or portal. If the stereo texture is placed some distance behind the frame, the viewer gets motion parallax, between the frame and the scene. The textures may also contain information in association with the image for tasks such as picking.

Paper Details

Date Published: 10 April 1996
PDF: 4 pages
Proc. SPIE 2653, Stereoscopic Displays and Virtual Reality Systems III, (10 April 1996); doi: 10.1117/12.237456
Show Author Affiliations
Ian E. McDowall, Fakespace, Inc. (United States)
Mark T. Bolas, Fakespace, Inc. (United States)

Published in SPIE Proceedings Vol. 2653:
Stereoscopic Displays and Virtual Reality Systems III
Mark T. Bolas; Mark T. Bolas; Scott S. Fisher; Scott S. Fisher; John O. Merritt, Editor(s)

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