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Proceedings Paper

New approach to collision detection in virtual reality
Author(s): Wenwei Liu; Jintao Li
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Paper Abstract

Collision detection is very important in virtual reality. If the objects in virtual world act as they do in physical world, the simulation of virtual world will seem more believable. Due to computational complexity, completing both accuracy and efficiency in a detection algorithm makes a serious dilemma to algorithm designer. After analyzing varieties of approaches to solving collision detection problem, we prove that most successful algorithms have to use some kinds of object related information to reduce detected object pairs and surface set pairs. Then a new approach--multiscale based space descriptions model--is proposed to solve collision detection problem.

Paper Details

Date Published: 22 March 1996
PDF: 6 pages
Proc. SPIE 2644, Fourth International Conference on Computer-Aided Design and Computer Graphics, (22 March 1996); doi: 10.1117/12.235518
Show Author Affiliations
Wenwei Liu, Institute of Computing Technology (China)
Jintao Li, Institute of Computing Technology (China)

Published in SPIE Proceedings Vol. 2644:
Fourth International Conference on Computer-Aided Design and Computer Graphics
Shuzi Yang; Ji Zhou; Cheng-Gang Li, Editor(s)

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