Share Email Print
cover

Proceedings Paper

Color image display and visual perception in computer graphics
Author(s): Kadi Bouatouch; Pierre Tellier
Format Member Price Non-Member Price
PDF $14.40 $18.00
cover GOOD NEWS! Your organization subscribes to the SPIE Digital Library. You may be able to download this paper for free. Check Access

Paper Abstract

This paper put an emphasis on the importance of two points which are crucial when the aim is physically based lighting simulation. The first one is the spectral approach which considers emitted, reflected, diffused and transmitted light as wavelength dependent. The second corresponds to the different steps aiming at converting into RGB components the radiance arriving at the viewpoint through the pixels of a screen.

Paper Details

Date Published: 22 March 1996
PDF: 8 pages
Proc. SPIE 2644, Fourth International Conference on Computer-Aided Design and Computer Graphics, (22 March 1996); doi: 10.1117/12.235512
Show Author Affiliations
Kadi Bouatouch, IRISA (France)
Pierre Tellier, Univ. Louis Pasteur (France)


Published in SPIE Proceedings Vol. 2644:
Fourth International Conference on Computer-Aided Design and Computer Graphics
Shuzi Yang; Ji Zhou; Cheng-Gang Li, Editor(s)

© SPIE. Terms of Use
Back to Top