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Proceedings Paper

Approach to accelerating animation rendering based on frame-to-frame coherence
Author(s): Huadong Ma; Shenquan Liu
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Paper Abstract

This paper proposes a general accelerating rendering approach based on scene operations according to the frame-to-frame coherence of animation sequences. This approach is fit for cases in which the viewpoint is fixed and the scene only consists of polygon planes. We describe the accelerating algorithm of space scanline tracing as one implementation of the approach. This approach has good accelerating efficiency.

Paper Details

Date Published: 22 March 1996
PDF: 6 pages
Proc. SPIE 2644, Fourth International Conference on Computer-Aided Design and Computer Graphics, (22 March 1996); doi: 10.1117/12.235493
Show Author Affiliations
Huadong Ma, Institute of Computing Technology (China)
Shenquan Liu, Institute of Computing Technology (China)


Published in SPIE Proceedings Vol. 2644:
Fourth International Conference on Computer-Aided Design and Computer Graphics
Shuzi Yang; Ji Zhou; Cheng-Gang Li, Editor(s)

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