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Proceedings Paper

Time-critical computing in virtual environment
Author(s): Zhigeng Pan; Mingmin Zhang; Wenting Zheng; Jiaoying Shi
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Paper Abstract

Virtual Environment is a typical application of time-critical computing. To satisfy time-critical computing in distributed graphics environment, we may employ methods including hierarchical model representation, rendering algorithms with different computational complexity, and parallel processing. In this paper, we present a new time-critical computing model which uses the above three techniques.

Paper Details

Date Published: 22 March 1996
PDF: 6 pages
Proc. SPIE 2644, Fourth International Conference on Computer-Aided Design and Computer Graphics, (22 March 1996); doi: 10.1117/12.235482
Show Author Affiliations
Zhigeng Pan, Zhejiang Univ. (China)
Mingmin Zhang, Zhejiang Univ. (China)
Wenting Zheng, Zhejiang Univ. (China)
Jiaoying Shi, Zhejiang Univ. (China)


Published in SPIE Proceedings Vol. 2644:
Fourth International Conference on Computer-Aided Design and Computer Graphics
Shuzi Yang; Ji Zhou; Cheng-Gang Li, Editor(s)

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