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3D reconstructions from spectral light fields
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Paper Abstract

The parametrization of light rays in form of light fields (LF) have become the standard and probably the most common way for the representation, analysis and processing of rays emitted from 3D objects or from 3D displays. Essentially, the LFs are 4D maps representing the spatial and angular distribution of the intensity of the rays. Nowadays, with the increasing availability of spectral imagers, the conventional LF can be augmented with the spectral information, yielding to what we call spectral light fields (SLFs). Spectral light fields refer to a 5D distribution of spatial, angular and spectral ray’s distribution. Thus, the SLF can be viewed as spectral radiance over a 2D manifold, or as 5D parameterization of a plenoptic function. In this paper we show the utility of the SLFs for digital 3D reconstruction. We show that the additional spectral domain provides important information that can be utilized to overcome 3D reconstruction artefacts caused by ambiguities in commonly captured LFs. We demonstrate the utilization of the SLFs for profilomety and refocusing.

Paper Details

Date Published: 16 May 2018
PDF: 11 pages
Proc. SPIE 10666, Three-Dimensional Imaging, Visualization, and Display 2018, 106660W (16 May 2018); doi: 10.1117/12.2306139
Show Author Affiliations
Vladimir Farber, Ben-Gurion Univ. of the Negev (Israel)
Yaniv Oiknine, Ben-Gurion Univ. of the Negev (Israel)
Isaac August, Ben-Gurion Univ. of the Negev (Israel)
Adrian Stern, Ben-Gurion Univ. of the Negev (Israel)


Published in SPIE Proceedings Vol. 10666:
Three-Dimensional Imaging, Visualization, and Display 2018
Bahram Javidi; Jung-Young Son; Osamu Matoba, Editor(s)

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