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War-gaming application for future space systems acquisition part 2: acquisition and bidding war-gaming modeling and simulation approaches for FFP and FPIF
Author(s): Tien M. Nguyen; Andy T. Guillen
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Paper Abstract

This paper describes cooperative and non-cooperative static Bayesian game models with complete and incomplete information for the development of optimum acquisition strategies associated with the Program and Technical Baseline (PTB) solutions obtained from Part 1 of this paper [1]. The optimum acquisition strategies discussed focus on achieving “Affordability” by incorporating contractors’ bidding strategies into the government acquisition strategies for acquiring future space systems. The paper discusses System Engineering (SE) frameworks, analytical and simulation approaches and modeling for developing the optimum acquisition strategies from both the government and contractor perspectives for Firm Fixed Price (FFP) and Fixed Price Incentive Firm (FPIF) contract types.

Paper Details

Date Published: 5 May 2017
PDF: 15 pages
Proc. SPIE 10196, Sensors and Systems for Space Applications X, 101960B (5 May 2017); doi: 10.1117/12.2264723
Show Author Affiliations
Tien M. Nguyen, The Aerospace Corp. (United States)
Andy T. Guillen, The Aerospace Corp. (United States)


Published in SPIE Proceedings Vol. 10196:
Sensors and Systems for Space Applications X
Khanh D. Pham; Genshe Chen, Editor(s)

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