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Proceedings Paper

War-gaming application for future space systems acquisition part 1: program and technical baseline war-gaming modeling and simulation approaches
Author(s): Tien M. Nguyen; Andy T. Guillen
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Paper Abstract

This paper describes static Bayesian game models with “Pure” and “Mixed” games for the development of an optimum Program and Technical Baseline (PTB) solution for affordable acquisition of future space systems. The paper discusses System Engineering (SE) frameworks and analytical and simulation modeling approaches for developing the optimum PTB solutions from both the government and contractor perspectives.

Paper Details

Date Published: 5 May 2017
PDF: 15 pages
Proc. SPIE 10196, Sensors and Systems for Space Applications X, 101960A (5 May 2017); doi: 10.1117/12.2264718
Show Author Affiliations
Tien M. Nguyen, The Aerospace Corp. (United States)
Andy T. Guillen, The Aerospace Corp. (United States)


Published in SPIE Proceedings Vol. 10196:
Sensors and Systems for Space Applications X
Khanh D. Pham; Genshe Chen, Editor(s)

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