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Proceedings Paper

Texture mapping based on multiple aerial imageries in urban areas
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Paper Abstract

In the realistic 3D model reconstruction, the requirement of the texture is very high. Texture is one of the key factors that affecting realistic of the model and using texture mapping technology to realize. In this paper we present a practical approach of texture mapping based on photogrammetry theory from multiple aerial imageries in urban areas. By collinearity equation to matching the model and imageries, and in order to improving the quality of texture, we describe an automatic approach for select the optimal texture to realized 3D building from the aerial imageries of many strip. The texture of buildings can be automatically matching by the algorithm. The experimental results show that the platform of texture mapping process has a high degree of automation and improve the efficiency of the 3D modeling reconstruction.

Paper Details

Date Published: 9 December 2015
PDF: 6 pages
Proc. SPIE 9808, International Conference on Intelligent Earth Observing and Applications 2015, 98080Z (9 December 2015); doi: 10.1117/12.2207625
Show Author Affiliations
Guoqing Zhou, Guilin Univ. of Technology (China)
Siqi Ye, Guilin Univ. of Technology (China)
Yuefeng Wang, Guilin Univ. of Technology (China)
Caiyun Han, Guilin Univ. of Technology (China)
Chenxi Wang, Guilin Univ. of Technology (China)


Published in SPIE Proceedings Vol. 9808:
International Conference on Intelligent Earth Observing and Applications 2015
Guoqing Zhou; Chuanli Kang, Editor(s)

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