Share Email Print
cover

Proceedings Paper

Generation of synthetic IR sea images
Author(s): Martin P. Levesque; Daniel St-Germain
Format Member Price Non-Member Price
PDF $14.40 $18.00

Paper Abstract

It is possible to generate synthetic images of the sea by creating a sea relief and by calculating its image using raytracing techniques. The sea surface is generated using sea wave statistics which are wind speed and direction dependent. A known power spectrum of the sea wave is used to filter white noise and the filtered noise is used as the sea relief. After that, the image of the sea is calculated using a ray-tracing technique which considers the emitted radiance of the sea, the specular reflection of the sky radiance and the reflection of the sun radiance (which is the sun irradiance scattered by the atmosphere). The resulting sun glint has been compared with the Cox and Munk model in order to make final adjustments to the simulation parameters. Thus, this model is able to produce images with well calibrated radiance and good sun glint distribution.

Paper Details

Date Published: 1 September 1990
PDF: 6 pages
Proc. SPIE 1311, Characterization, Propagation, and Simulation of Infrared Scenes, (1 September 1990); doi: 10.1117/12.21849
Show Author Affiliations
Martin P. Levesque, Defence Research Establishment Valcartier (Canada)
Daniel St-Germain, Defence Research Establishment Valcartier (Canada)


Published in SPIE Proceedings Vol. 1311:
Characterization, Propagation, and Simulation of Infrared Scenes
Milton J. Triplett; Wendell R. Watkins; Ferdinand H. Zegel, Editor(s)

© SPIE. Terms of Use
Back to Top