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Proceedings Paper

Multiscale skeletal representation of images via Voronoi diagrams
Author(s): R. E. Marston; Jian Cheng Shih
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Paper Abstract

Polygonal approximations to skeletal or stroke-based representations of 2D objects may consume less storage and be sufficient to describe their shape for many applications. Multi- scale descriptions of object outlines are well established but corresponding methods for skeletal descriptions have been slower to develop. In this paper we offer a method of generating scale-based skeletal representation via the Voronoi diagram. The method has the advantages of less time complexity, a closer relationship between the skeletons at each scale and better control over simplification of the skeleton at lower scales. This is because the algorithm starts by generating the skeleton at the coarsest scale first, then it produces each finer scale, in an iterative manner, directly from the level below. The skeletal approximations produced by the algorithm also benefit from a strong relationship with the object outline, due to the structure of the Voronoi diagram.

Paper Details

Date Published: 11 August 1995
PDF: 10 pages
Proc. SPIE 2573, Vision Geometry IV, (11 August 1995); doi: 10.1117/12.216442
Show Author Affiliations
R. E. Marston, Univ. of Nottingham (United Kingdom)
Jian Cheng Shih, Univ. of Nottingham (United Kingdom)


Published in SPIE Proceedings Vol. 2573:
Vision Geometry IV
Robert A. Melter; Angela Y. Wu; Fred L. Bookstein; William D. K. Green, Editor(s)

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