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Proceedings Paper

Color correction using 3D multi-view geometry
Author(s): Dong-Won Shin; Yo-Sung Ho
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Paper Abstract

Recently, many 3D contents production tools using multi-view system has been introduced: e.g., depth estimation, 3D reconstruction and so forth. However, there is color mismatch problem in multiview system and it can cause big differences for the final result. In this paper we propose a color correction method using 3D multi-view geometry. The propose method finds correspondences between source and target viewpoint and calculates a translation matrix by using a polynomial regression technique. An experiment is performed in CIELab color space which is designed to approximate an human visual system and proposed method properly corrected the color compare to conventional methods. Moreover, we applied the proposed color correction method to 3D object reconstruction and we acquired a consistent 3D model in terms of color.

Paper Details

Date Published: 8 February 2015
PDF: 6 pages
Proc. SPIE 9395, Color Imaging XX: Displaying, Processing, Hardcopy, and Applications, 93950O (8 February 2015); doi: 10.1117/12.2076867
Show Author Affiliations
Dong-Won Shin, Gwangju Institute of Science and Technology (Korea, Republic of)
Yo-Sung Ho, Gwangju Institute of Science and Technology (Korea, Republic of)


Published in SPIE Proceedings Vol. 9395:
Color Imaging XX: Displaying, Processing, Hardcopy, and Applications
Reiner Eschbach; Gabriel G. Marcu; Alessandro Rizzi, Editor(s)

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