Share Email Print

Proceedings Paper

Method of analyzing 3D motions of human head and hand for man-machine interface
Author(s): Masayuki Tanimoto; Toshio Huwa; Tadahiko Kimoto
Format Member Price Non-Member Price
PDF $14.40 $18.00
cover GOOD NEWS! Your organization subscribes to the SPIE Digital Library. You may be able to download this paper for free. Check Access

Paper Abstract

Lately new types of man-machine interfaces for lightening burdens of users have been studied vigorously. One important example of these interfaces is a system for users to put instruction in the noncontact way. In such systems, users put instruction into virtual environment by gestures through stereo cameras. However, the systems proposed before have several restrictions of the environment where these systems are used. Here, we note two of them, the arrangement of stereo cameras and the background of the user. They are very important in the system applications. Thus we propose a new system to put instruction into virtual environment in the noncontact way through stereo cameras, reducing these two restrictions. First, we describe the outline of the proposed system and then we describe a new algorithm to estimate the 3D motion of user's hand and the position of the head by our system. Experiments to estimate user's hand motion are made and the results are shown.

Paper Details

Date Published: 21 April 1995
PDF: 8 pages
Proc. SPIE 2501, Visual Communications and Image Processing '95, (21 April 1995); doi: 10.1117/12.206648
Show Author Affiliations
Masayuki Tanimoto, Nagoya Univ. (Japan)
Toshio Huwa, Nagoya Univ. (Japan)
Tadahiko Kimoto, Nagoya Univ. (Japan)

Published in SPIE Proceedings Vol. 2501:
Visual Communications and Image Processing '95
Lance T. Wu, Editor(s)

© SPIE. Terms of Use
Back to Top