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Proceedings Paper

Touch interface for markless AR based on Kinect
Author(s): Ching-Tang Hsieh; Tai-Ku Kuo; Hui-Chun Wang; Yeh-Kuang Wu; Liung-Chun Chang
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Paper Abstract

We develop an augmented reality (AR) environment with hidden-marker via touch interface using Kinect device, and then also set up a touch painting game with the AR environment. This environment is similar to that of the touch screen interface which allows user to paint picture on a tabletop with his fingers, and it is designed with depth image information from Kinect device setting up above a tabletop. We incorporate support vector machine (SVM) to classify painted pictures which correspond to the inner data and call out its AR into the tabletop in color images information from Kinect device. Because users can utilize this similar touch interface to control AR, we achieve a marker-less AR and interactive environment.

Paper Details

Date Published: 10 January 2014
PDF: 6 pages
Proc. SPIE 9069, Fifth International Conference on Graphic and Image Processing (ICGIP 2013), 90690T (10 January 2014); doi: 10.1117/12.2050236
Show Author Affiliations
Ching-Tang Hsieh, Tamkang Univ. (Taiwan)
Tai-Ku Kuo, Tamkang Univ. (Taiwan)
Hui-Chun Wang, Institute for Information Industry (Taiwan)
Yeh-Kuang Wu, Institute for Information Industry (Taiwan)
Liung-Chun Chang, Institute for Information Industry (Taiwan)

Published in SPIE Proceedings Vol. 9069:
Fifth International Conference on Graphic and Image Processing (ICGIP 2013)
Yulin Wang; Xudong Jiang; Ming Yang; David Zhang; Xie Yi, Editor(s)

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