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Proceedings Paper

Interoperability issues for terrain databases in distributed interactive simulation
Author(s): Guy A. Schiavone; Russell S. Nelson; Kenneth C. Hardis
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Paper Abstract

In distributed interactive simulation (DIS), each node is responsible for maintaining its own model of the synthetic environment. Problems may arise if significant inconsistencies are allowed to exist between these separate world views, resulting in unrealistic simulation results or negative training, and a corresponding degradation of interoperability in a DIS simulation exercise. In the DIS community this is known as the terrain database (TDB) correlation problem. In this paper we investigate the terrain database correlation problem and the resultant effects on interoperability in DIS systems. The fundamental elements of terrain databases designed for real-time distributed simulation are introduced. A generic data pipeline for terrain database generation systems is developed for the purpose of illustrating causes of the correlation problem and issues of terrain database fidelity. Implications of the problem are discussed, and testing methodologies are recommended for its mitigation

Paper Details

Date Published: 19 April 1995
PDF: 30 pages
Proc. SPIE 10280, Distributed Interactive Simulation Systems for Simulation and Training in the Aerospace Environment: A Critical Review, 1028008 (19 April 1995); doi: 10.1117/12.204231
Show Author Affiliations
Guy A. Schiavone, Univ. of Central Florida (United States)
Russell S. Nelson, Univ. of Central Florida (United States)
Kenneth C. Hardis, Univ. of Central Florida (United States)


Published in SPIE Proceedings Vol. 10280:
Distributed Interactive Simulation Systems for Simulation and Training in the Aerospace Environment: A Critical Review
Thomas L. Clarke, Editor(s)

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