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Proceedings Paper

A new multimodal interactive way of subjective scoring of 3D video quality of experience
Author(s): Taewan Kim; Kwanghyun Lee; Sanghoon Lee; Alan C. Bovik
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Paper Abstract

People that watch today's 3D visual programs, such as 3D cinema, 3D TV and 3D games, experience wide and dynamically varying ranges of 3D visual immersion and 3D quality of experience (QoE). It is necessary to be able to deploy reliable methodologies that measure each viewers subjective experience. We propose a new methodology that we call Multimodal Interactive Continuous Scoring of Quality (MICSQ). MICSQ is composed of a device interaction process between the 3D display and a separate device (PC, tablet, etc.) used as an assessment tool, and a human interaction process between the subject(s) and the device. The scoring process is multimodal, using aural and tactile cues to help engage and focus the subject(s) on their tasks. Moreover, the wireless device interaction process makes it possible for multiple subjects to assess 3D QoE simultaneously in a large space such as a movie theater, and at di®erent visual angles and distances.

Paper Details

Date Published: 6 March 2014
PDF: 8 pages
Proc. SPIE 9011, Stereoscopic Displays and Applications XXV, 901127 (6 March 2014); doi: 10.1117/12.2038051
Show Author Affiliations
Taewan Kim, Yonsei Univ. (Korea, Republic of)
Kwanghyun Lee, Yonsei Univ. (Korea, Republic of)
Sanghoon Lee, Yonsei Univ. (Korea, Republic of)
Alan C. Bovik, The Univ. of Texas at Austin (United States)


Published in SPIE Proceedings Vol. 9011:
Stereoscopic Displays and Applications XXV
Andrew J. Woods; Nicolas S. Holliman; Gregg E. Favalora, Editor(s)

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