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Proceedings Paper

Blind watermark algorithm on 3D motion model based on wavelet transform
Author(s): Hu Qi; Lang Zhai
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Paper Abstract

With the continuous development of 3D vision technology, digital watermark technology, as the best choice for copyright protection, has fused with it gradually. This paper proposed a blind watermark plan of 3D motion model based on wavelet transform, and made it loaded into the Vega real-time visual simulation system. Firstly, put 3D model into affine transform, and take the distance from the center of gravity to the vertex of 3D object in order to generate a one-dimensional discrete signal; then make this signal into wavelet transform to change its frequency coefficients and embed watermark, finally generate 3D motion model with watermarking. In fixed affine space, achieve the robustness in translation, revolving and proportion transforms. The results show that this approach has better performances not only in robustness, but also in watermark- invisibility.

Paper Details

Date Published: 19 December 2013
PDF: 6 pages
Proc. SPIE 9045, 2013 International Conference on Optical Instruments and Technology: Optoelectronic Imaging and Processing Technology, 90451N (19 December 2013); doi: 10.1117/12.2038027
Show Author Affiliations
Hu Qi, Jilin Business and Technology College (China)
Lang Zhai, Jilin Business and Technology College (China)


Published in SPIE Proceedings Vol. 9045:
2013 International Conference on Optical Instruments and Technology: Optoelectronic Imaging and Processing Technology
Xinggang Lin; Jesse Zheng, Editor(s)

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