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Proceedings Paper

Research on real-time infrared simulation of ground scene
Author(s): Ying Dai; Bin Chen; Delie Ming
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Paper Abstract

The paper proposes a modularized infrared scene imaging simulation solution based on GPU and designs a corresponding implementation framework to contain all the key modules of infrared imaging simulation. After that, the paper presents the module of infrared radiation computation, which realizes the real-time parallel computation of infrared radiation by the technology of GPU shader and translates the simulation work from 3D graphics to 2D digital image by the technology of rendering to texture.

Paper Details

Date Published: 26 October 2013
PDF: 7 pages
Proc. SPIE 8917, MIPPR 2013: Multispectral Image Acquisition, Processing, and Analysis, 89170H (26 October 2013); doi: 10.1117/12.2032012
Show Author Affiliations
Ying Dai, Huazhong Univ. of Science and Technology (China)
Bin Chen, Huazhong Univ. of Science and Technology (China)
Delie Ming, Huazhong Univ. of Science and Technology (China)


Published in SPIE Proceedings Vol. 8917:
MIPPR 2013: Multispectral Image Acquisition, Processing, and Analysis
Xinyu Zhang; Jianguo Liu, Editor(s)

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