Share Email Print
cover

Proceedings Paper

Self-tracking of human motion for virtual reality systems
Author(s): Dorothy Strickland; Avni Patel; Charles Stovall; Jay Palmer; David F. McAllister
Format Member Price Non-Member Price
PDF $14.40 $18.00
cover GOOD NEWS! Your organization subscribes to the SPIE Digital Library. You may be able to download this paper for free. Check Access

Paper Abstract

Present tracking schemes for virtual reality position sensing have a variety of features that make their use in applications such as large classrooms or remote locations difficult. A more natural tracking method would be a lightweight, low cost, and accurate inertial tracking system. Some commercial inertial systems are discussed. As a low cost alternative, a mouse based head self-tracker has been built at North Carolina State University. Its design and operational ideas are being extended to build a less cumbersome head tracker based on the rotational axes.

Paper Details

Date Published: 15 April 1994
PDF: 10 pages
Proc. SPIE 2177, Stereoscopic Displays and Virtual Reality Systems, (15 April 1994); doi: 10.1117/12.173884
Show Author Affiliations
Dorothy Strickland, North Carolina State Univ. (United States)
Avni Patel, North Carolina State Univ. (United States)
Charles Stovall, North Carolina State Univ. (United States)
Jay Palmer, North Carolina State Univ. (United States)
David F. McAllister, North Carolina State Univ. (United States)


Published in SPIE Proceedings Vol. 2177:
Stereoscopic Displays and Virtual Reality Systems
Scott S. Fisher; John O. Merritt; Mark T. Bolas, Editor(s)

© SPIE. Terms of Use
Back to Top