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Proceedings Paper

Technique of eye animation generated by CG and evaluation of eye contact using eye animation
Author(s): Kiyohiro Morii; Takanori Satoh; Nobuji Tetsutani; Fumio Kishino
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Paper Abstract

We describe a real-time animation technique to generate blinking and gaze shift, while still considering convergence, using a Graphic Workstation. Moreover, we evaluate the feeling of eye contact using this eye animation. In our experiment, we subjectively evaluate gaze generated by CG using 2-D or 3-D display, and compare it with the gaze of an actual person. We also perform an experiment on the time required for perception of eye contact when the eyes of the CG image are moving.

Paper Details

Date Published: 1 November 1992
PDF: 8 pages
Proc. SPIE 1818, Visual Communications and Image Processing '92, (1 November 1992); doi: 10.1117/12.131405
Show Author Affiliations
Kiyohiro Morii, ATR Communication Systems Research Labs. (Japan)
Takanori Satoh, ATR Communication Systems Research Labs. (Japan)
Nobuji Tetsutani, ATR Communication Systems Research Labs. (Japan)
Fumio Kishino, ATR Communication Systems Research Labs. (Japan)


Published in SPIE Proceedings Vol. 1818:
Visual Communications and Image Processing '92
Petros Maragos, Editor(s)

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