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Proceedings Paper

Development of high-resolution head-ported displays for a virtual environment
Author(s): Arden Strasser
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Paper Abstract

The ideal head-ported display for virtual reality requires features not yet simultaneously achievable. We have attempted to satisfy the need for wide field of view, low weight, balance, color range, brightness, binocular vision, etc. With knowledge of their relationships one can not only prevent over-design, but partially sacrifice some less-important capabilities. Conceptual and experimental studies have been performed towards realizing and improving on such a display system.

Paper Details

Date Published: 27 October 1992
PDF: 6 pages
Proc. SPIE 1815, Display Technologies, (27 October 1992); doi: 10.1117/12.131315
Show Author Affiliations
Arden Strasser, Virtual Reality, Inc. (United States)


Published in SPIE Proceedings Vol. 1815:
Display Technologies
Shu-Hsia Chen; Shin-Tson Wu, Editor(s)

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