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Optical Engineering

Solving finite-difference equations for diffractive optics problems using graphics processing units
Author(s): Dimitriy L. Golovashkin; Daria G. Vorotnokova; Alexander V. Kochurov; Svetlana A. Malysheva
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Paper Abstract

This article presents a vector algorithm of the solution of the Helmholtz equation by beam propagation method (BPM), based on representation of calculations in the single instruction, multiple data model. Use of this algorithm on the graphic NVIDIA GeForce GTX 660Ti processor on the compute unified device architecture technology results in 30-times acceleration of calculations in comparison with calculations on the Intel Core2 Duo CPU E8500.

Paper Details

Date Published: 3 May 2013
PDF: 6 pages
Opt. Eng. 52(9) 091719 doi: 10.1117/1.OE.52.9.091719
Published in: Optical Engineering Volume 52, Issue 9
Show Author Affiliations
Dimitriy L. Golovashkin, Image Processing Systems Institute (Russian Federation)
Daria G. Vorotnokova, Image Processing Systems Institute (Russian Federation)
Alexander V. Kochurov, Image Processing Systems Institute (Russian Federation)
Svetlana A. Malysheva, Image Processing Systems Institute (Russian Federation)

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