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Journal of Electronic Imaging

Seamless texture mapping algorithm for image-based three-dimensional reconstruction
Author(s): Jiapeng Liu; Bin Liu; Tao Fang; Hong Huo; Yuming Zhao
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Paper Abstract

Texture information plays an important role in rendering true objects, especially with the wide application of image-based three-dimensional (3-D) reconstruction and 3-D laser scanning. This paper proposes a seamless texture mapping algorithm to achieve a high-quality visual effect for 3-D reconstruction. At first, a series of image sets is produced by analyzing the visibility of triangular facets, the image sets are clustered and segmented into a number of optimal reference texture patches. Second, the generated texture patches are sequenced to create a rough texture map, then a weighting process is adopted to reduce the color discrepancies between adjacent patches. Finally, a multiresolution decomposition and fusion technique is used to generate the transition section and eliminate the boundary effect. Experiments show that the proposed algorithm is effective and practical for obtaining high-quality 3-D texture mapping for 3-D reconstruction. Compared with traditional methods, it maintains the texture clarity while eliminating the color seams, in addition, it also supports 3-D texture mapping for big data application.

Paper Details

Date Published: 11 October 2016
PDF: 11 pages
J. Electron. Imag. 25(5) 053025 doi: 10.1117/1.JEI.25.5.053025
Published in: Journal of Electronic Imaging Volume 25, Issue 5
Show Author Affiliations
Jiapeng Liu, Shanghai Jiao Tong Univ. (China)
Bin Liu, Equipment Academy of PLA (China)
Tao Fang, Shanghai Jiao Tong Univ. (China)
Hong Huo, Shanghai Jiao Tong Univ. (China)
Yuming Zhao, Shanghai Jiao Tong Univ. (China)


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