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Optical Engineering

Acceleration of detail driven method for hologram generation
Author(s): Ivo Hanák; Adam Herout; Pavel Zemcik
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Paper Abstract

A hologram provides a scene similar to the real world, and it can be used to display a virtual scene because it can be simulated numerically. However, the simulation is a computationally extensive task. Therefore, we accelerate it by enhancing the detail driven method. The design of the original method allows us to reduce the number of samples and limit the variability of elements without restricting scene contents. The proposed enhancements neither limit the diffusiveness of a surface nor require a minimum distance between a scene and a hologram. The computation time is reduced approximately 5× in the case of a typical scene. Hence, the method is able to calculate a hologram of 4096×4096 samples from a scene of 800 triangles in about 3.1 h on a regular 2.4-GHz CPU without any special hardware. This shows flexibility of the method and indicates that the method is acceptable for practical use.

Paper Details

Date Published: 1 August 2010
PDF: 9 pages
Opt. Eng. 49(8) 085802 doi: 10.1117/1.3476331
Published in: Optical Engineering Volume 49, Issue 8
Show Author Affiliations
Ivo Hanák, Brno Univ. of Technology (Czech Republic)
Adam Herout, Brno Univ. of Technology (Czech Republic)
Pavel Zemcik, Brno Univ. of Technology (Czech Republic)


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