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Optical Engineering

Three-plane phase-only computer hologram generated with iterative Fresnel algorithm
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Paper Abstract

A novel iterative method of generating three-plane, phase-only computer-generated holograms is presented. It is based on the iterative Fresnel ping-pong two-plane algorithm. A modification is introduced to extend the method for three planes, i.e., two object planes and a hologram itself. The described method enables the design of low-noise and high-efficiency phase-only holograms using a numerical Fresnel propagation algorithm. The source method is described, followed by the modified algorithm. Numerical simulation results and algorithm parameters are discussed, followed by a discussion of the method limitations.

Paper Details

Date Published: 1 December 2005
PDF: 7 pages
Opt. Eng. 44(12) 125805 doi: 10.1117/1.2148980
Published in: Optical Engineering Volume 44, Issue 12
Show Author Affiliations
Michal Makowski, Politechnika Warszawska (Poland)
Maciej Sypek, Politechnika Warszawska (Poland)
Andrzej Kolodziejczyk, Politechnika Warszawska (Poland)
Grzegorz Mikula, Politechnika Warszawska (Poland)

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