There has never been a more exciting time for augmented reality (AR). The advent of high resolution microdisplays, the invention of new optical designs like waveguide and freeform eyepieces, and the significant advances in optical manufacturing techniques mean that augmented reality head mounted displays can be produced now that were not possible five years ago. Key to the development and adoption of these systems is the understanding of the fundamental requirements, derived from a human factors-centric approach to AR system design. The authors, with a combined experience of over 50 years in the design of AR systems, will identify the key performance parameters necessary to understand the specification, design and selection of ARsystems and help students understand how to separate the hype from reality in evaluating new AR displays. This course will evaluate the performance of various AR systems and give students the basic tools necessary to understand the important parameters in augmented reality displays, whether they are designing them or purchasing them. This is an introductory class and assumes no background in head mounted displays or optical design.
Note: This course emphasizes requirements, specifications, design and components, along with some human factors. People interested in markets, products and hardware challenges should take SC1218 Optical Technologies and Architectures for Virtual Reality (VR), Augmented Reality (AR) and Mixed Reality (MR) Head-Mounted Displays (HMDs). SC1096 and SC1218 are complimentary courses, and people interested in learning about AR/VR would benefit from taking both.
- define basic components and attributes of AR displays
- describe important features and enabling technologies of an AR system and their impact on user performance and acceptance
- differentiate between video and optical see-through AR systems
- identify key user-oriented performance requirements and the linkage to AR system design parameters
- list basic features of the human visual system and biomechanical attributes of the head and neck and the guidelines to follow to prevent fatigue or strain
- identify key tradeoffs for monocular, binocular and biocular systems
- classify current image source technologies and their methods for producing color imagery
- evaluate tradeoffs for critical display performance parameters